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Developing Graphics Frameworks with Python and OpenGL
85% of respondents would recommend this to a friend
€ 145
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Create your own animated and interactive computer-generated worlds with the power of OpenGL and Python.
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What Stands Out
Produkto Aprašymas
| Publisher | CRC Press |
| Publication date | July 7, 2021 |
| Edition | 1st |
| Language | English |
| Print length | 334 pages |
| ISBN-10 | 0367721805 |
| ISBN-13 | 978-0367721800 |
| Item Weight | 1.8 pounds (820 grams) |
| Dimensions | 6 x 1 x 9.25 inches (15.2 x 2.5 x 23.5 cm) |
Who Should Buy?
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Game Developers
Ideal for individuals looking to create 2D and 3D games using Python and OpenGL technologies.
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Graphics Programmers
Great resource for programmers wanting to deepen their knowledge of graphics rendering techniques using Python.
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Computer Science Students
Perfect for students seeking to understand graphics programming concepts for academic projects and coursework.
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Beginner Programmers
May be challenging for those with little to no programming experience in Python or graphics development.
PRODUKTO APRAŠYMAS
Developing Graphics Frameworks with Python and OpenGL
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OpenGL Editorial Review
Developing Graphics Frameworks with Python and OpenGL is an insightful resource published by CRC Press on July 7, 2021. This 1st edition book spans 334 pages and is tailored for enthusiasts looking to create graphics applications using Python and OpenGL. With its comprehensive approach, the book is designed to enhance understanding of graphics frameworks. Readers have praised it for its clear explanations and structured content, making complex topics accessible. Additionally, it provides practical applications and coding examples that facilitate hands-on learning, making it ideal for both novice programmers and experienced developers seeking to expand their skills in graphics programming.
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Dalinkitės savo mintimis su kitais klientais
Argumentai
- Clear explanations of complex graphics concepts
- Structured content for effective learning
- Practical applications and coding examples
- Great for both beginners and advanced users
- Well-organized chapters for easy reference
Minusai
- Some readers may find it a bit technical
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€ 145
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Savybės ir privalumai
- Learn foundational theoretical concepts and practical programming techniques.
- Master the creation of three-dimensional scenes using OpenGL.
- Generate geometric shapes and apply image-based textures.
- Transform objects with matrices and implement lighting in your scenes.
- Explore advanced topics like procedurally generated textures and post-processing effects.
- Develop a sophisticated graphics framework that can be adapted for spectacular results.
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