Physics for Game Developers (Paperback)
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Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays.
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What Stands Out
Produkto Aprašymas
| Book format | Paperback |
| Fiction/nonfiction | Non-Fiction |
| Genre | Computing & Internet |
| Publication date | May, 2013 |
| Pages | 575 |
| Reading level | Professional & Vocational |
| Subgenre | Computers |
| Series title | O'Reilly |
| Number in series | 1 |
| Edition | 2nd ed. |
| Publisher | O'Reilly Media |
| Original languages | English |
| Language | English |
| Edu focus | Physics |
| Binding type | Perfect Binding |
| Assembled product height | 9.1 in (23.1 cm) |
| Assembled product weight | 2.05 lb (930 grams) |
| Bisac subject heading | Computers, Science |
Who Should Buy?
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Aspiring Game Developers
This book provides essential physics knowledge crucial for designing realistic game mechanics and enhancing gameplay experience.
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Students in Game Design
Ideal for students, this book complements educational curricula focused on video game development and physics applications.
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Indie Developers
Indie developers looking to self-learn physics can enhance their projects with practical examples from game development.
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Physics Professionals
Professionals seeking advanced physics concepts may find this book too basic and not in-depth enough for their needs.
PRODUKTO APRAŠYMAS
Physics for Game Developers (Paperback)
About This Item
Get ready to take your gaming experience to the next level with "Physics for Game Developers Edition 2". Written by industry experts David M Bourg and Bryan Bywalec, this paperback book is a must-read for anyone interested in the gaming world. This edition comes with an updated ISBN number (9781449392512) and is formatted in a convenient paperback version, making it easy to read and understand.
With a publication date of May 7, 2013, this book will introduce you to the world of physics Game Developers Edition Paperback, giving you the tools you need to create exciting and realistic gaming experiences for your audience. With "Physics for Game Developers Edition 2", you will learn about game mechanics physics, gaming physics engine, game programming physics, advanced physics for game developers, and physics simulation games. This book covers everything from the basics of physics to more advanced topics like game physics algorithms, game art and physics, math for game developers, and game design principles. Whether you're a beginner or an experienced game developer, "Physics for Game Developers Edition 2" is the perfect guide to help you take your skills to the next level. With its engaging content and practical applications, this book is a must-have for anyone looking to create immersive gaming experiences.
So, upgrade your gaming skills today and get your hands on "Physics for Game Developers Edition 2"!.
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David Bourg; Bryan Bywalec All Books Editorial Review
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Savybės ir privalumai
- Utilize accelerometers, touch screens, GPS, optical tracking devices, and 3D displays for digital physics in games.
- Learn about classical mechanics, kinematics, force, kinetics, collision response, and rigid body dynamics.
- Apply physics principles to game development for Wii, PlayStation, Xbox, smartphones, and tablets.
- Develop solutions to various problems by understanding technical background, formulas, and code examples.
- Refresh your knowledge and enrich game experiences with collisions, explosions, sound, projectiles, and other effects.
- Access updated information on 2D and 3D simulations, rotation, inertia, boats, airplanes, cars, and sports balls.
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