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Game Programming Patterns
87% of respondents would recommend this to a friend
€ 33
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Game Programming Patterns tackles the complexity of game code by providing proven patterns to optimize your game.
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What Stands Out
Produkto Aprašymas
- Provides proven patterns to untangle and optimize game code
- Offers independent recipes for easy selection of needed patterns
- Teaches robust game loop writing and organization of entities using components
- Includes insights on utilizing CPU cache for improved performance
- Covers topics such as scripting engines, spatial partitions, and classic design patterns in games
- Based on years of experience in shipped AAA titles
| Publisher | Genever Benning |
| Publication date | November 2, 2014 |
| Edition | 1st |
| Language | English |
| Print length | 354 pages |
| ISBN-10 | 0990582906 |
| ISBN-13 | 978-0990582908 |
| Item Weight | 1.38 pounds (630 grams) |
| Dimensions | 7.5 x 0.8 x 9.25 inches (19.1 x 2 x 23.5 cm) |
| Country of Origin | This item will be imported from US |
| Date First Available | April 07, 2021 |
| What is in the box | Game Programming Patterns... For more details, please check description/product details |
Who Should Buy?
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Aspiring Game Developers
Provides essential design patterns and best practices for those new to game development looking to improve their skills.
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Experienced Programmers
Offers advanced insights into game architecture, ideal for seasoned developers seeking optimization and efficiency in their projects.
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Educators and Instructors
A valuable resource for teaching game design concepts, helping students grasp theoretical and practical aspects of programming.
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Beginners Without Basics
Not suitable for absolute beginners; prior programming knowledge is essential to benefit from the patterns discussed.
PRODUKTO APRAŠYMAS
Game Programming Patterns
About This Item
Introducing "Game Programming Patterns" - Your Guide to Mastering the Art of Game Development Are you an aspiring game developer looking to sharpen your skills and create amazing games? Look no further! The "Game Programming Patterns" book is here to guide you through every step of the way. Written by experienced game programmer Robert Nystrom, this paperback book is a must-have resource for anyone interested in game development. It covers a wide range of topics, including game programming, design patterns, programming languages, algorithms, and much more. Whether you are a beginner just starting out or an experienced professional looking to enhance your game programming skills, this book has something for everyone. With the "Game Programming Patterns" book, you will learn the best practices and techniques used by industry experts.
Discover how to write efficient and reusable code, design robust game architectures, implement game mechanics, and solve common programming challenges. Not only will this book teach you the fundamentals of game development, but it will also provide you with practical examples and real-world projects to further solidify your knowledge. You will gain invaluable insights into the inner workings of popular game engines, as well as tips and tools for debugging and optimizing your code. With clear explanations and easy-to-follow code samples, "Game Programming Patterns" makes complex concepts accessible to both beginners and experienced programmers alike. This book will be your go-to reference as you embark on your game programming journey. Investing in your game development skills has never been easier.
Order your copy of "Game Programming Patterns" today and unlock the secrets to creating compelling and immersive games. It's time to take your game development career to the next level!.
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Software Development Editorial Review
This book, Game Programming Patterns, has received positive reviews from customers who found the book to be a valuable resource for game programming and general software development. The author has structured the book into small, digestible sections which cover a variety of patterns - design, sequencing, behavioural, decoupling and optimization patterns. Customers have found the book to be well-written, engaging and useful. The book was Considered to be great for experienced developers but juniors could also understand the content. There were some customers who found the book to be of lesser value but these were the minority.
Customer Reviews & Ratings
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5 žvaigždė
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Argumentai
- Well-structured and easy to read
- Relevant GameDev examples, drawings and code
- Covers a variety of patterns
- design, sequencing, behavioural, decoupling and optimization patterns
- Great for experienced developers but juniors can also understand the content
- Cheap price and accessible online for free
Minusai
- Some customers found the book to be of lesser value
Product Price History
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€ 33
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Savybės ir privalumai
- Learn to write a robust game loop
- Organize entities using components
- Improve performance with CPU cache
- Optimize your engine with quadtrees and spatial partitions
- Use classic design patterns in games
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